Thursday, July 28, 2011

Design Changes

I've decided to put the creation of the full level on hold. This is partly due to the way Unity is currently rendering parts of it so I can't get the lighting right unless I split up meshes, and that's just something I don't want to deal with now. Instead, I'm going to have all portfolio works viewable in the initial "zen garden" type area. I think that by drastically reducing the overall size of the area, I can put forward a more direct experience for the portfolio viewe

I say that the lighting is only partly responsible because I've become interested in a few other projects. The first of which being an RPG battle system, the other being a prototype of a conversation mechanic... but more on that as it develops.


Entrance to the hedge-maze (1st pass)
Looking back at the entrance
The Zen Garden area, works will be displayed on the pedestals here.

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