I've decided to put the creation of the full level on hold. This is partly due to the way Unity is currently rendering parts of it so I can't get the lighting right unless I split up meshes, and that's just something I don't want to deal with now. Instead, I'm going to have all portfolio works viewable in the initial "zen garden" type area. I think that by drastically reducing the overall size of the area, I can put forward a more direct experience for the portfolio viewe
I say that the lighting is only partly responsible because I've become interested in a few other projects. The first of which being an RPG battle system, the other being a prototype of a conversation mechanic... but more on that as it develops.
Entrance to the hedge-maze (1st pass)
Looking back at the entrance
The Zen Garden area, works will be displayed on the pedestals here.
No comments:
Post a Comment